There’s an element of tension in the gameplay that is noticeable both while PLAYING and WATCHING. The threat of being ringed out, the threat of losing a ton of health to an Ultra combo, the threat of being countered and being on the ropes. Look at Soul Calibur, BlazBlue, Dead or Alive, Street Fighter, Mortal Kombat etc there is a considerable threat at all times. What I mean by that is the ‘danger’ is always in the game, but the threat isn’t. What other fighting games get that this game doesn’t is the prevalence of threat. Regardless, just something about SFxT is ‘unhype’, even without all those issues.Ī conversation with different SFxT players has offered some perspective on this. That said, this game is not the first to suffer from glaring issues such as these, so I can’t give it that much of a hard time. SFxT certainly has a ton of presentation problems: forgettable/unlikeable music, unremarkable or awkward stages, elements such as quick combos and gems which are hardly explained about these days. I’ll always enjoy the game and play it from time to time, but the brevity of that is hardly sufficient.įor a long time, fans of the game have wrestled with the idea of making the game ‘hype’. As much as I love the game, I really want to move on, get a current gen console, and pick up new fighting games.
![street fighter x tekken combo street fighter x tekken combo](https://www.gry-online.pl/i/h/1/607476796.jpg)
I spoke at length about the difficulty of fighting game longevity, and how SFxT’s biggest weakness is its lack of accessibility.
![street fighter x tekken combo street fighter x tekken combo](https://i.pinimg.com/736x/ed/32/60/ed326058d7afdc570de9b68b237311f0--music-videos-street-fighter.jpg)
The game is hard to maintain, and tournaments are all but done for it. It’s really awesome to see SFxT tournament play again! Psychoblue is on commentary, and during one of the matches he said (something to the effect of) “the game is coming to the end of its lifespan”. I’m currently watching the top 8 of the SFxT tournament at Evo 2015. (skip to the first line break if you want to read about the concept)